Minggu, 25 November 2012

Drox Operative Patch 0.932


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Soldak Entertainment | More from this developer
Other / FREE
4.13 MB
November 25th, 2012, 16:51 GMT [view history]
C: \ Patch

Drox Operative is an addictive action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplaye.

By using this update you will make sure that your game runs bug free and you benefit from the latest features available.

Requirements:

· Drox Operative

What's New in This Release: [ read full changelog ]

· player can now pay for a temporary ceasefire with races that are at war with the Drox Operatives
· fixed some potential crashes when client fails to connect to a server
· missile defense now fires automatically
· made ballistics straight, increased the touch distance a little, and increased the damage by 50%
· tractor beams now disable movement for a second on victim and will auto target (Bluddy)
· repulsor beams now disable movement for a second on victim and will auto target (Bluddy)
· fixed Pulsar Generator and other radiation damage not damaging planets and devices (Evan)
· races can no longer seize negative credits (Evan)
· anti-missile missiles no longer start facing the direction the parent ship is facing (Sedlex)
· no longer get yelled at when killing bounty hunters (Roswitha)
· crew comparison no longer compares to crew in slots the new crew can't go into (Evan)
· made player level guaranteed data across network
· no longer get repair sound if enemies are nearby (Crisses)
· renegade type quests now mention system in announcement (Crisses)
· now if allocating a crew point raises the structure of your ship, it is not "damaged" (Crisses)
· fixed status effect on EM missile and geomagneticStorm (E van)
· fixed some quests showing up on solve quest screen when they shouldn't (Steve)
· fixed hitting end in console and scroll bar going too far


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